# Paul Bourke

paulbourke.net/geometry/implicitsurf Implicit surfaces Also known as “Metaballs”, “Blobbies”, “Soft objects” Written by Paul Bourke June 1997

paulbourke.net/geometry survey - Geometry, Surfaces, Curves, Polyhedra

paulbourke.net/geometry/platonic Platonic Solids (Regular polytopes in 3D)

#### paulbourke.net/geometry/polygonise

This document describes an algorithm for creating a polygonal surface representation of an isosurface of a 3D scalar field. A common name for this type of problem is the so called “marching cubes” algorithm. It combines simplicity with high speed since it works almost entirely on lookup tables.