Paul Bourke
paulbourke.net/geometry/implicitsurf Implicit surfaces Also known as “Metaballs”, “Blobbies”, “Soft objects” Written by Paul Bourke June 1997
paulbourke.net/geometry survey - Geometry, Surfaces, Curves, Polyhedra
paulbourke.net/geometry/platonic Platonic Solids (Regular polytopes in 3D)
paulbourke.net/geometry/polygonise
This document describes an algorithm for creating a polygonal surface representation of an isosurface of a 3D scalar field. A common name for this type of problem is the so called “marching cubes” algorithm. It combines simplicity with high speed since it works almost entirely on lookup tables.